Call of Duty Modern Warfare Multiplayer Review

If you’re like me, you will have played the Call of Duty campaign to get you back into the swing of things before you charge into the Multiplayer. I did so once I had completed the campaign and I am 8 hours in, which isn’t much but it’s enough to get a feel for the game modes. Has it managed to capture the magic from Modern Warfare 2’s heyday?

Judging Modern Warfare against those rose-tinted standards is difficult. I probably spent just as much time being murdered on the old games, I just remember the highlights. Calling in a Nuke on Highrise and finishing the game with 31 kills and no deaths in a Team Deathmatch was a moment probably up there with my best in multiplayer achievements. Second only to my legendary exploits on FIFA Pro Clubs.

Over the years Call of Duty’s multiplayer had become a frantic wall running triple jumping horror show for me. Every time I would play, I would be slaughtered in most matches by people at angles I wouldn’t even think to check. That changes with this year’s CoD. Everything is stripped back, it’s you, a gun, 3 perks and some grenades. That simplicity means it relies more on your skills and reactions, and although I am far from being the Rambo I once was, I am thoroughly enjoying it again.

CoD has always had the best FPS gun play in the world; I don’t think that has ever changed. aiming and shooting feels so good on Modern Warfare that just letting that shine leads to some great multiplayer fights. I will shout “Oh fuck off” nearly every time I am killed, but in reality, the kill-cam doesn’t lie, I got hit, and I died.

This year the Killstreaks are more restrained, but still very useful. The UAV is a vital tool and although most players after level 24 will equip cold blooded to be hidden from this, just forcing an opponent to select that over something like the hardline perk is a tactical advantage in its own way. The air strikes are different, with you forced to be able to see the area and mark it with a laser before the bombs drop meaning a little more risk if you want to get it right. You can’t bomb the ever living fuck out of the other side of the map just to try and spawn kill people anymore, unless you run over there and risk being killed by the spawning team.

I mentioned the Nuke earlier, but as far as I can tell that is not in play here. The top killstreak is the Juggernaut armour, which whilst fun, is probably one I will never see equipped by anyone. The Chopper Gunner is pretty much the top dog in the killstreaks. CoD’s killstreaks have not changed much in general because they’re one of the most satisfying gameplay mechanics in any multiplayer. You’re constantly rewarded for getting multiple kills and that determination to get the next notch on the list keeps you playing.

In terms of modes I haven’t seen before, the new Cyber Attack is a welcome addition. It’s essentially a faster Search & Destroy, but with games that last just as long. Each team must grab a device and plant it at the opponent’s base, but you only get one life. You can be revived though, which adds an interesting slant to the gameplay. If you’re the last person against 2 or 3 enemies, you suddenly feel the need to be sneaky and get to your teammates and revive them and even up the game. It means that the game can be evened up during the fight and I have already seen games go from 1v1 to 6v6 again. It’s a cool mode and one I will probably get deeper into once I have honed my skills a little more in the bread and butter for me which is Team Deathmatch.

CoD classic modes are still present, Search and Destroy, Headquarters, Domination all present and active. The one mode I am yet to play much of is Ground War, which is CoD’s take on Battlefield’s larger more all-out war approach. I will be giving it go but I like my Call of Duty to be close maps and fast action.

I was a little sceptical going into this new Modern Warfare. The love I have for Modern Warfare 2 is deep, and it’s a game that really made me realise how great this franchise can be. Since then, the yearly titles have never reached the same heights for me, but this game is threatening to do exactly that. I don’t have the same number of hours to commit to this game that I used to, but I am very happy that I finally have a Call of Duty game to enter the rotation of regular games I play.

In a marketplace flooded with Battle Royale’s and hero shooters, Modern Warfare is a throwback to the games that started the multiplayer shooter genre off. It’s a return to form for the franchise and a game I will be playing long after release for the first time in years. CoD is Back.

9/10 – CoD’s multiplayer is back to its best.

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Call of Duty Modern Warfare – Campaign Review

It’s been a long time since I have been remotely excited to play any Call of Duty game. As soon as the double jumping, wall running craziness started, I was out, and I have tried a few of them with no success. This year’s entry is a reboot of the classic Modern Warfare titles that essentially made CoD into the biggest game on the planet for a long time. The single player campaign was a big part of the original MW games, and this new iteration is no different. 

First, I have to mention the graphics. This is the most realistic looking game I have ever played. It competes with even the Sony first party games and sets the bar for Death Stranding and The Last of Us Part 2 to beat over the next year. The characters are all stunningly detailed and their facial animations are impeccable. This is the closest we have ever come to real people being rendered in game and it really does help sell the immersion.

This year it seems the story writers were given licence to make whatever they want and told to try and be controversial. They succeed at times, and at others it feels like they’re trying to be a bit too edgy. For the majority of the story, I was invested in the characters and the events and CoD legend Captain Price coming back with his unbelievable moustache got me to buy in even more. As the story continues, it’s a pretty standard CoD affair, there are twists and turns but nothing you won’t see coming story-wise. The story is there to give you reasons behind each mission, and those missions are where Modern Warfare steps out from the crowded FPS genre.

During the very first mission, I knew this was a bit different. Your character feels slower, each step feels more deliberate than the sprinting and diving for cover CoD is known for. As you work your way through the mission, you take out the guards as you get used to the shooting and how good it feels to be back playing CoD, or at least that’s how I felt being a lapsed CoD player. At one point in the mission, you enter a warehouse, and the lights are cut out. Its pitch black except for the light radiating from the torch you have that only illuminates a circle in front of you. All the sudden, I didn’t feel like an invincible soldier. The footsteps I could hear in my headphones were unnerving, I knew there was enemies. The tension in these moments is something no FPS has given me in years, if ever. As soon as I saw movement, I aimed at it, sometimes I nailed an enemy, other times I aimed at nothing.

Those moments are scattered throughout the campaign, and the tension is created in different ways. One of the most talked about missions is “Clean House” which is an incredible, slow paced mission that has you doing exactly what the mission name suggests, cleaning out a house. Not a house in the middle east that has been blown apart by a war. Oh no this is just a regular Town house in North London which is full of men, women, children. Some of them are armed. Some of them are terrified. Some of them are terrified, and then they grab an AK-47 and you must take them out.

The shock value feels earned in missions like “Clean House”. As the end of the campaign approaches it starts to wear out, and it’s a little too much. Eventually you’re a little desensitised to the situation of “person looks like they’re surrendering and then they grab a gun”. There are other missions that have their moments, Piccadilly Circus is a stunning recreation and the events happening there are frightening for someone who has walked around the area countless times, and the Embassy mission is the longest one in the game and changes up the gameplay multiple times to give things a slight twist and keep you on your toes.

I honestly did not expect much from this new Modern Warfare’s campaign. I was excited to see Price and the shooting mechanics of MW have never been beat. It turns out that I really enjoyed playing through this campaign, and at the end I was sitting in my chair squealing with delight about the name drops and references. I did not expect CoD to get that kind of a reaction from me. Modern Warfare has brought me back to the series, and even if it takes a couple years between this and the sequel, I am very excited to see what comes next in the rebooted story.

I have jumped in and played a big chunk of multiplayer, and I will talk about that more later in the week. The fact I have played a lot should tell you something though, as I have already sunk more hours into this multiplayer than the last few CoDs combined. The campaign is a reason to play Modern Warfare, and the Multiplayer may just be the reason I stick around.

Good: Incredible Graphics, Stunning set pieces, and some brilliant missions that change up the CoD formula.

Bad: The story will never be that great in CoD games, but it doesn’t really need to be. Some scenes that are shocking for shock’s sake that don’t add to the narrative at all.

8/10 – Modern Warfare is back and I am very happy about it. 

 

Fortnite, The Game of a Generation

I played a bunch of Fortnite during its 5th Season of the battle pass. I never got a solo win, but like a generous lover I often came second. I only ever got there by sneaking around and hiding, getting the odd kill here and there, and my only wins came in squads with a group of people, normally containing one player who had mastered the building mechanics. 

I managed to get okay at the building but when you see some of the stuff people are doing on there now, I am just scared off ever trying to play it again. The last time I had a go was a few months ago. I snuck up behind an enemy and unleashed a barrage of bullets into them, only for them to deploy a skyscraper in about 5 seconds and then murdered me from above. It was demoralising and I went straight back to Apex Legends, which has been my Battle Royale of choice ever since, although I have barely touched it lately.

Even with my retirement from Fortnite, I have never understood the hate it gets from platforms like reddit and twitter. It’s full of kids, yeah, but so was Call of Duty lobbies back in the day. In fact, the new Call of Duty has so much hype surrounding it because people my age were in their teens when they played the original Modern Warfare games, therefore hitting everyone right in the nostalgia. Fortnite is the new Call of Duty. It’s the game everyone has played, and it’s the biggest game on the planet. If you need proof, look at the last 24 hours of the game.

It has not been playable since an in-game event a couple of days ago. That event was a giant black hole sucking up the entire map, all the menu’s and everything else, and then just staying there as a black hole on screen. People then sat for hours, probably some streams are still sitting there waiting for whatever is next. This is where Fortnite is setting its trend. Call of Duty became a phenomenon and brought the First-Person Shooter genre to the forefront of gaming.

Call of Duty was not the first game of its kind. Before CoD, there was Halo, before Halo, there was Goldeneye, and the real origin of the genre is Doom. Fortnite came at a similar time. It might be a surprise to those of you who aren’t gamers, but Fortnite was not the original Battle Royale. In fact, it was original a survival game with no battle royale mode at all. It was released in response to the enormous success being enjoyed by PUBG. Since then, PUBG has struggled to keep up the fight and I have not seen much news about that game in a long while. Meanwhile Fortnite, like CoD, has become the biggest game around.

“I am fed up of being murdered by 12 year olds” is a common phrase I say when referring to Fortnite, but I remember being told by adults to fuck off when I was in my teens, because I was battering them on Call of Duty. Every generation has had a game that has defined it, and the youth of today have Fortnite. The current event has brought it back to the front of people’s minds, but it’s never stopped being a success and a game played all around the world.

I was thirteen when I started playing games online, Rainbow Six Vegas was the one, surprising because it’s not Call of Duty 4 or Halo like most people. CoD World at War was when I began playing CoD as a regular hobby and I was very good at one point. I have never got back to be that good, but I am excited to try and get there with the next CoD. I don’t have the hours to spend playing anymore but the competitive streak in me means anything but being the top player on my team is an enormous frustration to me.

That explains why I fell out of playing Fortnite, and why I have never enjoyed Mario Party or Smash Bros. Mario Party’s random nature drives someone with a serious competitive edge crazy. The lack of reason just drives me up the wall. With Smash bros, I am simply shite at the game through lack of playing it. Weirdly I won my first ever multiplayer game of it at a mate’s house using the only move set I know, the good old Suck and Blow with Kirby.

Back to my point with Fortnite, I think this is part of the generational cycle with video games. My generation are the first where Gaming has carried on from our childhood, through our teens and into adult life. We grew up with the consoles becoming more mature, and now there is a new generation discovering gaming in a different way to what we did. My parents’ generation played games when they were kids, but by the time they got to adulthood gaming simply had not progressed to the point where the games were telling interesting stories like they were for me with Metal Gear Solid or Heavy Rain.

I know that there are stories in games that my parents or even my grandparents would enjoy, but they will never see them. They are the “Games are for kids” generation. My generation seems to be becoming the “Games are for adults” generation and both of those views is a flawed way to see it. Games are for everyone, and next time you’re fed up of being murdered by 12-year olds in skyscrapers, remember when you were that kid.

I sat down today to write about Martin Scorsese’s ongoing comments about Marvel. Really not sure how I got here, but glad I did.

‘Til tomorrow!

ChAzJS

 

 

 

 

 

The Autumn Video Game Budget

Borderlands 3 signalled the beginning of the period that hurts all gamers wallets. For some reason this 3-month run up to Christmas is when the decision makers at the big companies decide to release every game that people have been looking forward to. I get it, Christmas is coming, but surely some of them should have brought their releases forward or delayed them into 2020 to avoid the overload. 

Without using google, I can list off PES 2020, Borderlands 2, FIFA 20, Ghost Recon Breakpoint, Destiny 2’s newest expansion Shadowkeep which is like a new game, Call of Duty Modern Warfare, The Outer Worlds, Death Stranding and Star Wars Jedi: Fallen Order. If we optimistically say £50 per game, that’s £450 to keep up with the conversation and that’s assuming I haven’t missed any games.

Okay now I have googled it and I missed the new Pokémon and Doom Eternal. They round it off to a cool £550. So, there is ELEVEN games potentially fighting it out for your Christmas list just of the ones I would have any interest playing. If you want to keep up when you’ll need to have a fair amount of disposable income to do so, and that is without looking at all the types of games I wouldn’t play like 2D platformers and puzzle games.

I understand the need for Sports games to be released at the start of new seasons in their respective sports, so PES and FIFA, NHL and Madden all kind of have their set release windows and that’s just how it has always been. Those games sell millions and always will because they have people invested so deeply in them. Games such as Call of Duty or Ghost Recon though, make less sense to me.

Ghost Recon seems set to be one of the losers in this fight. The last game was a game I thoroughly enjoyed, and I am excited for the next one, but there is so much competition around at the time. For me, it means Destiny 2’s expansion will be put off until the Christmas break and I will probably not go for one or the other between Outer Worlds and Call of Duty. In general, though, Ghost Recon isn’t nearly as popular as a title like Call of Duty or Borderlands and doesn’t have the curiosity around it that a game like The Outer Worlds has going for it.

Surely releasing it back in august, when there was a huge gap for a meaty game like Ghost Recon to fill would have been a better move from a business sense and got more people interested in playing it. As it is the over saturation of the industry in the autumn months will probably mean the game gets cannibalised by its competition.

A similar thing happened a few years ago to a Tomb Raider game, which was a single player story driven action adventure game that released one week after Spiderman on the PS4. The result was that I didn’t pick it up until it was on the game pass on Xbox, meaning they missed out on the money I would have happily paid if they had released at a less busy time.

I know this post won’t change anything, but I would love to see these big games show a bit more common sense and move out of the way of each other rather than fight it out.

It’s a slow news day and last night I just carried on with Borderlands 3. I posted my review yesterday, but I am trying to convince myself to finish the entire game. That’s never a good sign, but I am now at that point where I am having to convince myself to boot it up. It’s not because it’s a bad game, it just hasn’t grabbed my attention the way some games do.

It’s only 10 days now until FIFA 19 releases, and the inevitable time vortex that game is for me will mean a load of FIFA related posts. As it is, I am avoiding that type of football because Arsenal persist with playing out from the back despite it clearly not working, and now I am a full time NFL fan.

So, if anyone ask’s how my team did at the weekend, they won 43-0 against the Miami Dolphins.

ChAzJS

 

This Week In Gaming – 01.06.19

Finally This Week in Gaming is back and its new day (Saturday rather than Friday) means I can get ALL of the week’s news to you without missing Friday’s stories. This week was a packed one for three huge games, Activision shooter Call of Duty, Crystal Dynamic’s Avengers game and Metal Gear creator Hideo Kojima’s Death Stranding in more detail than ever before. All the information on those three and the usual waffle below.

What I’ve been playing

I spent most of the past month not really playing any games. The lack of new releases that interest around this time of year left me with nothing driving me to any game, and I ended up playing a bit of Football Manager and the odd game of Apex. That was until me and a few friends decided to dive back into Ghost Recon Wildlands.

Ghost Recon was in the news a few weeks back for the next instalment that was announced for later this year, and that sparked me back into thinking about the countless hours I have spent in the Wildlands world, systematically clearing bases, or at least attempting to before someone drops the ball and we have to fight through it the hard way.

It’s far from a perfect game, but the gameplay is fun with friends, its challenging, and it’s filled a hole in the calendar. With nothing major on the horizon for me I am growing increasingly tempted to dive into the Witcher or God Of War again, with the former never really grabbing me and the latter an absolute masterpiece. Either that or I will just be on football manager screaming at my laptop as my youth team striker misses a chance to put Arsenal top of the league.

Call of Duty comes back to today

Rumours started early in the week that the next instalment in the massively popular Call of Duty franchise was going to be titled “Call of Duty: Modern Warfare”. Not to be confused with “Call of Duty 4: Modern Warfare” which is the game we got way back in November 2007. That right, 2007. It has really been that long since that game. To be honest, the name of the game doesn’t really matter, its Call of Duty. It will sell well, but this year the developers have decided to react to the slowly declining sales figures by rebooting the most popular sub-franchise in the CoD stable.

The trailer is intriguing, and seems to show series favourite Captain Price being all Captain Pricey, which I am very happy to see. The trailer did get me interested, and then on Thursday the embargo lifted for E3’s Judges Week, and Kinda Funny’s Greg Miller went through what was shown to the press at the pre-E3 Showcase event. Go and watch the video on YouTube for the full details, but he does go into some spoilers for what was shown that I will leave out here. Greg talked about a change of approach when it comes to the campaign, that right we are getting a full campaign, and he spoke about scenes that sounds like they will be up there with the “No Russian” level from back in the day.

In fact, this new direction is incredibly exciting and it sounds like the touch of some of the Ex-Naughty Dog developers that are working on the game is bearing some tasty looking fruit. The old Call of Duty campaigns were excellent, but over time became a mess and the consistent story told over the first few games eventually meandered into a bland mess.

All of this single player goodness is wonderful, but perhaps the most shocking news is that the game will have no season pass. The developers will be dropping updates for the game for free, with new maps and other gameplay items being added throughout the games life cycle. In an industry that has historically ignored its fans; the recent trend of listening to what people want is really refreshing, led by Epic games and Fortnite. The game releases October 25th, and for the first time in a long time, I am really excited for the next Call of Duty.

Death Stranding: Kojima Unleashed

Hideo Kojima created my favourite gaming franchise. Metal Gear Solid is an unbelievable, crazy, frankly ridiculous world and the stories are almost impossible to comprehend without hours of googling and reading Wikipedia stories. But I have done the hard time, and to me it was an incredible journey that got cut frustratingly short. The Konami/Kojima split was nasty, but Konami’s loss has been Sony’s gain.

They took the madman and let him out of his straight jacket. Death Stranding looks, from the nearly 9 minute long release date trailer, like something only Hideo Kojima could possibly come up with. There are babies in Jars, ghostly apparitions, walking, Ladders that can extend themselves in seconds, more walking, a cool looking bike, and a cast of famous faces that could combine to make one incredible Hollywood blockbuster film. Mads Mikkelsen Norman Reedus and Guillermo Del Toro are the most recognisable faces, and those of you who are big industry fans will know Troy Baker, the man behind a thousand of your favourite video game characters.

I couldn’t begin to tell you what the game is about, or what the gameplay is going to feel like, but I know for sure I am 100% sold on this. I will buy it day one, and let the insane journey commence. It’s with a heavy heart that I say goodbye to Metal Gear Solid, but this new, intriguing world that Kojima has shown us looks like it could be something really incredible. Or it could be a jumbled mess, who knows! It releases on November 8th a lot sooner than I expected.

The Avengers 

There have been rumours about the mysterious “Avengers project” that Square Enix have been working away on for a while now. Well developer Crystal Dynamics (who made the recent Tomb Raider games) have unveiled the official title and a few details about the gameplay have been leaked. The title, rather predictably, is Marvel’s Avengers.

There is no confirmation on gameplay yet, but the leaks suggest a game that is an action adventure game where you can choose an avenger and use them throughout the game and possibly improve their skills. I have seen it described as “Tomb Raider meets Destiny” and that is a really intriguing thought.

I have no idea what to expect really, but a Destiny style live service game where you play as your favourite Avengers is an incredible idea. If they package that in with a kick ass story we could be onto something special. My worry is that due to the wide range of abilities between the Avengers characters, none of them will feel quite as good as they should. Spiderman felt perfect in Marvels Spiderman last year because they spent so much time getting him right, has that same attention to detail and feel gone into every one of the Avengers characters? Will Thor’s hammer feel as good as Kratos’ Axe? Will Iron Man’s suit feel as mobile as Anthem’s Javelins? Will Hawkeye’s Bow be as fun as Aloy’s from Horizon? The truth is nobody will be playing as Hawkeye so that last one doesn’t matter. But the rest does, and if they don’t get it all right it will struggle to maintain a player base for very long at all.

More will be revealed about all 3 of these games at the upcoming E3 show starting 10th June, all the news and my reaction to it will be posted on here over that week, so keep your eyes peeled!

Until next time, thanks for reading.

Chaz