Finally, I have finished Borderlands 3. By finished, I mean completed all the main story missions and rolled credits. It honestly felt like a weight off my shoulders, right before the release of Ghost Recon. Now that it’s out of the way I can just focus on being incredibly excited to see Joker this weekend. I am going to go into the spoiler for the end of the game now so if you’ve not got there yet, don’t read on unless you don’t care for spoilers. To be honest, there isn’t much worth spoiling.
Borderlands 3 ends how it starts, with loads of shooting. The final battles and final levels are all just jump and shoot bullet sponge bosses, which is ordinarily fine, but being outshone by other bosses earlier in the game isn’t a great look for Tyreen and Troy Calypso. The twins who have been one step ahead of you and the Crimson Raiders all game finally confront you, but don’t use any of the powers we have seen them display through the games story cut scenes up to this point, its flabbergasting.
Finally found a reason to use the word flabbergasting.
Troy Calypso has become a powerful Siren in his own right and has been using an ability called “Phaselock” on an entire Moon to pull it towards a planet. Does he use this Phase lock on you, the one who has wiped out thousands of his minions and is now clearly the only obstacle in his way? of course not. It’s not even acknowledged as something he could do in the final battle with him.
Tyreen spends the game leeching peoples life away with ease, even stripping Crimson Raiders leader Lilith of her powers. You fight her and she has essentially become a god we are told. Well tell that to my machine gun. She is the final fight in the story mode, and it’s one of the easiest fights in the game, perhaps surpassed only by Troy. I didn’t come close to dying in either fight and all they involved was jumping over some sweeping attacks and running in circles and shooting them.
Perhaps I had overpowered weapons and a higher-level character? Well according to the game I was levels below both Troy and Tyreen, and my guns even lower than that. The guns are the only reason it was slightly enjoyable to play through, as I was continuously throwing my Tediore submachine guns around, so I had a mini army of turrets. The range of guns really is this game saving grace.
I must point out that I didn’t want to be pummelled Dark souls’ style in Borderlands 3, I just wanted to see something a bit different for the final few fights. There is a Vault monster earlier in the game where the attacks it has are wildly varied, and then it affects the actual battle area you are fighting in and you have to think about what you are doing and where you are positioned, as well as pumping him full of bullets, and fighting off minions. It’s a challengingly fun boss fight, and me and a mate played it and really enjoyed it. That high bar is never touched again, and it is a more intimidating presence than the “Destroyer” that is spoken about and then revealed at the end.
Mechanics aside, the story is quite good, and I found it entertaining and its attempts at an emotional twist at the end are well done. I am not entirely sure what or how Lilith does what she does, but it certainly looks cool. Borderlands has set up Siren’s to be this bad ass thing, but I have no idea what their powers are supposed to be. They all seem to be capable of whatever the story requires of them. The main issue I have with the story in Borderlands 3 is that the character you play as, the one doing all the work, is completely unimportant to the story. You’re referred to as Vault Hunter all game, not by the name of the character you chose, and you’re not in any of the cut scenes.
It’s so odd, you spend 20 minutes fighting a boss battle, only for your guy to be completely ignored in the scenes. Quite what the point in all the customisation was is beyond me, as you only ever see your character when you perform an Emote or get into a vehicle. I played as Zane, and early game I felt like there was a connection brewing between Zane and Ava, a parent daughter type thing, and perhaps that was intended. The final missions she comes along and maybe that was supposed to pay off there, but due to Zane being missing from every cut scene. I felt sort of detached from the main story. Sure, Tyreen and Troy did some awful stuff, but no character has ever shared a scene with my green haired bad ass, so why do I care. It feels like I was playing as a mercenary whose job was to do the shooting for Lilith.
I feel like I am being harsh on a game I did enjoy playing, but it’s because the potential for this game is sky high. Better writing more intelligently set up boss fights with some challenging mechanics in there and including your character in the story would have made this a 10/10 game of the year contender. As it is, it’s a solid game, and a good return to a really fun universe. I hope the next borderlands game takes what 3 has achieved and really builds on it. Perhaps giving us the chance to make a completely new character and make them have whatever abilities we choose. It would be something new, and the range of characters we already have is certainly one I want to see more of.
That’s it for Borderlands 3 for me, and therefore this will probably be the last post about the game for a while. Hope you’ve enjoyed reading it!