This week Jason Schreier, the best journalist in the gaming industry drops a huge story about Anthem, Borderlands 3 gets a release date and the next Assassins Creed may have been leaked in The Division 2. All that plus the usual waffle this week in gaming.
What I’ve been playing
I’ve had a busy week, so I have only really played more of the same. Apex and The Division 2 continue to dominate my gaming time, although I am getting the hankering for a single player experience. With Days Gone just weeks away I am trying to hold out for that, but some of my old favourites are calling me.
All the Borderlands news has made me tempted to jump into Borderlands 2, but on top of that my all time no.1 favourite game of all time Skyrim is sitting there on my Xbox and PS4 dashboards, tempting me to dive back in and replay through all of the stories I know back to front. I think I can hold out for another few weeks, with the satisfaction of those sweet sweet Apex Legends Wins and the satisfying grind of The Division sustaining me.
I look forward to updating you on my 500th Skyrim play through next week.
Kotaku Anthem Article
If you are reading this you probably have somewhat of an interest in the Gaming industry. If you do, I suggest you follow Jason Schreier on Twitter. He is the top journalist in the gaming industry in my opinion. His latest excellent story comes from Anthem developer BioWare, and 19(!) anonymous sources who detailed the troubled development of EA’s much maligned game.
I encourage you all to go over to Kotaku.com and read the article, but the general story is that the game suffered a very confusing production process, with several decisions not being made until as late as 12 months before the games release. These important creative decisions combined with the problem that EA’s game engine Frostbite brought with it made the game a development nightmare. The issues are plentiful, but not particularly new to the triple A game development world. The story sheds light on the conditions that people are working in within the games industry and that sometimes the heads of these companies need to take a step back and look at the bigger picture.
BioWare is a studio that has the potential to produce the very best games we see. They created the excellent Mass Effect series as well as the Star Wars epic Knights of the Old Republic. They then saw more success with Dragon Age Inquisition, which insiders cite as the worst thing that could have happened due to the incredible crunch the studio went through to produce the Dragon Age game.
Crunch, if you don’t know, is the name for the big push developers make to finish a game by a deadline. It’s been a part of the games development cycle for years, but over the last few years we have been seeing a swell of discontent towards this process, as it really does have an effect on the mental health and happiness of the people who make the games we love so much. It’s a huge issue, and I personally think games should be given as much time as they need to be complete. If stories like this lead to better decisions from the people in positions of power at the big companies than I am all for it!
Borderlands 3 Release Date & incredible box art unveiled
With last weeks PAX event confirming the existence of Borderlands 3, 4 days later Gearbox have revealed that the game will be in people’s hands on 13th September 2019. Just 5 months away. This is excellent news to me, and I am glad they are going with the unveil and quick release approach being my preferred method, against the “Tease a game for years” method adopted by games like Last of Us 2 and Death Stranding.
They dropped a new trailer online, which showed off the characters and the villains, along with more shots of the environments we will be seeing in the game. Borderlands 3 looks like it’s going to be by far the biggest one yet, and Guns with Legs certainly does seem cool, but I am not sure we are getting anything really new aside from the planets and the characters. My only question is; Is that Enough?
I love the borderlands games, they’re great fun and at the time were groundbreaking for the Co-op RPG genre. However so far Borderlands 3 seems like they are just giving us another Borderlands 2, but with more guns and more locations. To me, that kind of update is DLC level content not enough for an entire game.
I am assuming there are going to be a lot of small touches that will make the game smoother and more diverse in terms of class choices and gameplay styles, but so far we haven’t seen anything that’s made me really think this is a PS4/Xbox One game rather than a PS3 or 360 one. There is a gameplay demo coming in a few weeks so lets hope we see something then that wows me a little.
Assassins Creed Ragnarok
What a name that would be. One of my personal favourite games of 2018 was Assassins Creed Odyssey, and I have been toying with going back to the game regularly to see whats ben updated. Ubisoft confirmed there wouldn’t be an immediate follow-up, as they were focused on supporting the world they’d built with that excellent game.
Eagle eyed gamers have spotted posters in The Division 2 picturing a Viking holding a globe like ornament. Nothing in that right? except when you zoom in you can see the ornament is the infamous Apple of Eden from the Assassins Creed franchise. This poster along with concept art leaks with the title “Assassins Creed Ragnarok” attached to them have led to the assumption that the next game in the time hopping series will be set in the norse world of the Vikings.
On paper, it all makes sense. They are some of the most famous sailors in history, so the boat mechanics perfected in the last few AC titles are easily implemented, and the norse mythology is some of the most epic and ripe for storytelling we have available to us. On top of that, they were famously savage fighters, meaning the hack and slash gameplay perfectly suits the style of that time period. Comparisons may be made to the masterpiece that was God of War, but I think they are to wildly different games. AC has evolved into a sprawling, multi layered, branching story role-playing game set in a huge world with a hundred of hours of gameplay there for the audience’s enjoyment. God Of War is a much smaller story and I expect the follow-up to be a similarly intimate in nature.
I really hope this turns out to be true, but time will tell. Ubisoft have a history of hinting at future games in their current releases, so I think this has a pretty good chance of coming true.
Until next week!